<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>.Net on P01NT</title><link>https://outofsrvc.github.io/en/tags/.net/</link><description>Recent content in .Net on P01NT</description><generator>Hugo</generator><language>en</language><lastBuildDate>Fri, 07 Aug 2026 00:30:00 +0300</lastBuildDate><atom:link href="https://outofsrvc.github.io/en/tags/.net/index.xml" rel="self" type="application/rss+xml"/><item><title>Flare-On 2014: Solving Challenge 1</title><link>https://outofsrvc.github.io/en/posts/flare-on-14-1/</link><pubDate>Fri, 07 Aug 2026 00:30:00 +0300</pubDate><guid>https://outofsrvc.github.io/en/posts/flare-on-14-1/</guid><description>&lt;p>بسم الله&lt;/p>
&lt;p>In this article, we are going to solve the first challenge of &lt;strong>Flare-On (2014)&lt;/strong>. We will rely — for this challenge and for most of the upcoming ones — on the &lt;strong>Just-in-Time Learning&lt;/strong> methodology, also known as &lt;strong>Learning-by-Doing&lt;/strong>.&lt;/p>
&lt;h2 id="why-did-we-start-with-flare-on">Why Did We Start with Flare-On?&lt;/h2>
&lt;p>Because these challenges are built around real-world techniques, and they are not just artificial CTF puzzles as commonly presented in competitions.&lt;/p>
&lt;blockquote>
&lt;p>&lt;strong>Important note:&lt;/strong> CTF challenges are only a bridge between theoretical learning and hands-on practice. They do not, in any way, prove that you are an expert in the field. Real experience is gained by working with real-world programs — whether malware, games, or software we reverse engineer.&lt;/p></description></item></channel></rss>